Rubika Supinfocom-Rubika, Supinfogame-Rubika, ISD-Rubika

mission statement

Since their creation in 1987 by the Chamber of Commerce Grand Hainaut, RUBIKA's schools have shaped students to become remarkable actors in the fields of animation, videogame and design. We aim to continue training students to become the best T-shaped young professionals, excellent in their field of specialization, able to adapt into an international workplace. 

international role

With three campuses in different parts of the world (India, Canada and France), Rubika has an international mix of partner-companies that provide a range of multi-background projects for our students, preparing them to work within an international context. After graduation, over 40% of our alumni find their first job abroad. We have over 3200 alumni spread over +50 countries worldwide.

Setting-up bilateral agreements and tailor-made projects with hand-picked international institutions in the digital creative fields allows us to enter in a virtuous cycle of innovation and growth. At the same time, we at Rubika aim to provide the best international experiences to our students, both in-campus and off-campus. Our three-Schools are members of the Erasmus+ program, which opens the gates to international work placements or/and student mobilities in Europe as part of the study programs. Other international partnerships, both for students and teaching staff, are in constant development. In 2015, 10% of our student population and a good part of the teaching staff were international. In the long term, we wish to develop projects of joint curricula as well as double diplomas.

national role

There is a clear development in the digital creation field in the Region, and Rubika plays an important role in it by being strategically situated in Valenciennes, right in the center of Paris, London and Brussels. The 3 schools have recently moved to our brand new campus “La Serre Numérique”, which facilitates collaboration between industry, education and research, all in the same building.

The work carried out by our students is present every year in a number of national festivals and gatherings in the fields of animation, design and video game. Some examples include  La fête de l'anim in the Lille area, Annecy international animated film festival, Paris games week, and Paris motor show, amongst others.

The student projects presented in each of these events, along with the trajectories of our students post-graduation, gives Rubika its place and reputation as one of the best schools in France for design, game and animation.

main focus

Rubika is a professional training school for industrial design, animation and video game. Project oriented, each program pays special importance to producing students that fit the constant changing needs of the digital industries. Many student projects are developed in collaboration with companies.

faculties and departments

  • Supinfocom-Rubika (Animation),
  • Supinfogame-Rubika (Video game), and
  • ISD-Rubika (Design)

bachelor level programs

  • Bachelor studies, major in Animation – 3 years, with automatic entry to the postgraduate cycle (+2y)
  • Bachelor studies, major in Video Game – 3 years, with automatic entry to the postgraduate cycle (+2y)
  • Bachelor studies, major in Design (Product or Transportation) – 3 years, with automatic entry to the postgraduate cycle (+2y)

Note: Rubika’s five-year degrees are recognised by the (French) State as Level 1 degrees in the RNCP register (Level 7, European Qualification Framework).  No official diploma is awarded after the initial 3 years of Bachelor studies, it is only awarded after the completion of the 5-year program. 

master level programs

  • Digital director (Réalisateur Numérique) - Supinfocom-Rubika
  • Video game director (Réalisateur Vidéoludique) - Supinfogame-Rubika
  • Digital design manager - ISD-Rubika
  • Product design manager - ISD-Rubika
  • Transport design manager - ISD-Rubika

Note1: Rubika’s five-year degrees are recognised by the (French) State as Level 1 degrees in the RNCP register (Level 7, European Qualification Framework)

Note2: All programs are 5 years long (300 ECTS) : 3Y bachelor (180 ECTS) + 2Y postgraduate (120 ECTS)

 

 

research activity and main areas

Although we do have a research lab, it is not in the core of our school. It mainly deals with new digital technologies in the gaming industry.

doctorate level programs

N/A

subject areas for exchange students

Design / Animation / Video game

application deadlines

10 April (for admission in S1/Autumn semester)

30 November (for admission in S2/Spring semester)

teaching languages

Our main teaching language is French, though most of our lecturers and tutors speak English too. Some student presentations are carried out in English, but we recommend that exchange students have at least a B2 level in French language (European framework)

semester dates

S1/Autumn semester: September-January

S2/Spring semester: February-June

cost of living per month (studying and living)

Living : Accommodation : 450 €/mo
              Food : 200 €
              Health insurance : 45 €
              City transport : 45 €

Other expenses: 150 €

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